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Media Convergence: bringing all needs to one place |
Converging is defined
as when several objects come together from different directions so as
eventually to meet. Media convergence is the combination of old and new; it is
newspaper meeting internet, hard news meeting satire, and public media meeting
merchandise. The internet has played a huge part in media convergence, with
newspapers converging towards being e-papers, and most television bulletins
being published for free online as well as being televised. In the media realm,
this form of content-based internet is called Web 1.0.
While Web 1.0 covers
the basics of news, information and other forms of content, Web 2.0 is what
most youth of today are familiar with. This relatively new form of media is
interactive, with social media bursting out of every corner of the web.
Consumers of Web 2.0 have been labelled as ‘prod-users’, as they not only use
the information presented to them on the internet, but also produce quite an
extensive amount of content – whether the content is accurate, informing or
otherwise is another matter entirely. This revolution in media has allowed
consumers everywhere to not only take in the information that they’ve received,
but project information that they obtain out into the World Wide Web, which has
taken news from being a one-way affair to, in the matter of a decade, a two-way
situation. Web designers and Internet moguls aren’t content with just that,
however – they want news that’s specific to audiences, and they’re calling it
Web 3.0.
Web 3.0 has been dubbed as ‘hyper-local news’,
as it feeds off information presented by the consumer to judge and arrange news
stories, advertisements and entertainment that is specific to the customer.
This in-production semantic web will have lots of advantages, the most obvious
being that it will have precisely the information that clients will be after –
if a customer wants to read about fashion and Arsenal FC, then they will be
presented with copious amounts of information on those two topics. However, the
draw back for this design is that it has the potential to create ignorance – if
the customer is flying to New Delhi next week, and there has been a shooting in
the city centre, the customer will not be aware of this, as the news on his
computer is specified to fashion and Arsenal FC. This idea of oblivious
audiences allows for many niche audiences being created, which can, in turn,
result in job-losses for journalists.
With old meeting new,
news meeting the web and Web 3.0 meeting the personal interests of its
consumers, the question that consumers have to ask is whether or not they are willing
to jeopardise their knowledge of the world, for entertainment regarding their
world.
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